AI Insights · Timothy · April 2025
Performance of Top 5 Third Person Games in the US: Q1 2025
Explore the performance of the top third-person games in the US during Q1 2025, highlighting trends in downloads, revenue, and active users across a unified platform.
In the first quarter of 2025, the top five third-person games on a unified platform in the United States showcased varied performance metrics. Here are the highlights from Sensor Tower's data:
Subway Surfers by Sybo Games ApS maintained a consistent presence with weekly downloads showing a gradual decline from 307K to 226K. The game experienced fluctuations in weekly revenue, peaking at approximately $44K in late January, and ending the quarter with around $43K. Active users saw a dip from 7.1M to about 5.2M.
Last War:Survival, created by FUNFLY PTE. LTD., displayed strong weekly revenue, starting at $12.7M and reaching up to $16.3M in early February. Downloads varied, peaking at approximately 324K before settling around 187K. Active users demonstrated resilience, increasing from 839K to 727K by the end of March.
Squid Game: Unleashed from Netflix, Inc., saw a steep decline in downloads from 732K to just over 11K. Active users mirrored this trend, decreasing from 780K to 242K.
Going Balls by SUPERSONIC STUDIOS LTD experienced stable weekly downloads, fluctuating between 205K and 112K. Revenue remained modest, averaging around $2.6K weekly. Active users slightly dropped from 1.4M to 1.2M.
Free Fire x NARUTO SHIPPUDEN by GARENA INTERNATIONAL I PRIVATE LIMITED had notable weekly revenue, ranging from $3.6M to $5M. Downloads showed slight variation, with a peak at 145K and a decline to 95K by quarter's end. Active users decreased from 1.7M to 1.2M.
These insights from Sensor Tower reveal dynamic trends in user engagement and financial performance across these popular games. For more detailed analytics, visit Sensor Tower's platform.